Expectations of a member
1. Active and Informed
Not extremely emphasized, I just expect members to be online once every 3-4 days. Reason being I need you to be updated of the happenings in the guild and take note of any surprise guild events along the way. Some events do not even require you to play GetAmped to participate.
2. Well-received
Sometimes you may be swimming against the current, and your only way out is to offend quite a number of people. My suggestion is that you try another way. We do not want enemies, be it weak or strong, individual or guild.
3. Unwavering loyalty
I take this for granted from members. Once you join, you should not leave. (I won't use the word "must" here, it's still your choice after all.) If you leave, that's it. No more second entry into the guild.
4. No taunting
If having a good attitude means purely no soring and vulgarities, then there is essentially no point in maintaining what's defined as "good attitude" anymore. We want a perfect attitude, one which truly knows the pointlessness in arguing after losing in a game, not one which angers another and stepping on the line of the rules.
5. Establishment of negative relations with others is not allowed
Be it one person, or an entire guild, I will not tolerate anyone who uses the guild name to threaten people. Do not do stupid things in the pure name of LavaDeceptionX, you will only be dismissed and have all the mess you created to yourself.
6. Guild skin is privileged
Any requests will be disregarded by me. If you continue to ask you will be promptly expelled. Personally I have a schedule to follow, and I will not waste my time on people who joins the guild solely for the skin. If you truly want to do LavaDeceptionX proud then I suggest you maintain a good attitude and haul in reputation for us.
Gear Dependence- A Thesis
Thursday, November 19, 2009
I've finally decided to bring this burning issue into the spotlight in the form of a thesis after witnessing first-hand how gear dependence has been crippling practical progress in all foundational aspects such as countering and anticipation.
To address the problem more effectively, I will now go into giving a definition of the term "gear dependence" and then delve deep into the root of the cause, be a namer and a shamer and impress my thoughts upon you.
"Gear Dependence", as its name glaringly suggests, is simply dependence on gears. However, it remains a very vague term so that there will be varying degrees of severity exhibited in this one term. Ranging from "last-ditch inglorious spamming" to "spoiling the fun and putting its owner into an undeserved bad light", this a problem which affects both higher ranking players and greenhorns. Doesn't it really ruin your day when some inferior player happily confronts you, jamming repeatedly on the configuration that would activate his flashy @ Cash Gear and send you careening in a hapless fashion into the depths of god-knows-where? Of course, there'll be players such as our very own Majesty who would stomach this and put on a tolerant front, but for mere mortals like you and I, it's way beyond our capacity. The atmosphere is worsened when the players blows his own trumpet and speaks in a prissy manner. Ah, the shamelessness.
Now for the cause. Dear old Asiasoft knows full well that perhaps its only source of income, @ Cash, will be latched on, leeched onto and milked dry like anyone's business. How would they know? It's human nature! Anyone would resort to the fastest and easiest method to get their act up and running in this perilous world that is GASea. For the average beginner, the only plausible way to get wins is to purchase gears. Just scour the entire beginner's channel and eavesdrop; I'll stand corrected. Now that's forgivable. Though I pride myself on having earned my place with nothing but my own talent and innovating from what I see, I can fully understand the drive to better equip to kill. That said, it results in players of today succumbing to sneaky, underhand manoeuvers we would have brushed aside without breaking a sweat. And that's what I aim to rectify by re-establishing the LDX Academy, through imparting the fundamental package of skills to players who show that bit of promise. Guild interests aside, that's the least I can do to alleviate the situation at hand where gearless players are deemed an unholy abomination.
We move on to the pressing issue of high-rankers draping a veil over their inferiority with gears. For some reason, their abilities wane as their prestige goes up. The usual suspects like PK Ah Zai and just about the whole flippant SS fully epitomise this trend, especially latter who reserves an uncanny knack of securing priorities to the newest unreleased gears. And they're damned proud of it.
On a grim note, there's very much nothing that can be done to these individuals. But we cant ake comfort in the fact that we have brilliant players who are unparalleled in both fundamental skills and gear mastery. So, kudos to the brave people who let their "natural" skills do the talking and stick to their roots.
There goes a saying, 识时务者为俊杰, basically meaning those who grasp the opportune moments to adapt will prevail. I must clarify that gears are in no way a substitute for prowess, at least not for now. When the dawn of a new age which will see the GetAmpedSea we know degenerate into a GA Japan, where countering is cast aside and exclusive to a sparse group of players who still keep it real, players like myself will be routed into fading away in a forced surrender and seclusion. Evolution is cruel.
The question is, when the imposing tirade of gears sweep GASea and gears finally threaten to displace true skill once and for all, will you be the rock and stand fast?
Phenom Clyde
Edict 7:30 AM